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Showing posts from May, 2018

Final Pitch Update

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This was the final week of the course. On Tuesday we gave our presentations that thoroughly explained our projects from the theory to the projects themselves to our struggles and shortcomings. It was encouraging to me to see that so many people struggled with their projects. That means we are really pushing ourselves and trying to do things that are not straight forward or easy to do. This week I struggled to get my pitch logic to coordinate with my GUI. Ultimately I wasn't able to get that accomplished. I did however have some small victories this week as  I got a half-way coherent bidding system and expectation value function going. All in all, this was a fun and challenging project. I really wish I had more time to get my game fully working with the GUI, but I learned a ton of stuff and had a lot of fun problem solving challenges that came with all of my issues. I hope that over the summer if I have some free time I can play around with it and see if I can't reconcile